I need one or more volunteers with some 2D design experience to preview the Laser Design Basics tutorial before I post it…let me know if it’s clear, if you understand it, if it agrees with what you think happens, or if I’ve forgotten anything important.
And keep in mind, this is written for people who are looking at vector design for the first time.
It’s going to bore you to tears because you already know this stuff.
It’s just a few general definitions, and concepts, and it should span all the major 2D design programs, so I’m not wanting it to be specific with things like calling a line a Stroke versus an Outline.
(Over the next few months (i hope) there will be little individual tutorials for the three (four?) major 2D programs for specific tasks, but those are going to have to be tested before posting, and I’d prefer to let other folks who have more experience than I do help with those, or write them entirely if they are feeling generous.)
This one is just kind of a basic overview that might be helpful to those with no vector design experience yet. (Little things that no one explains anywhere that can knock months off the learning and understanding process.)
If you’ll let me know you’re interested in taking a look below, I’ll add you to a Private Thread later tonight where you can view it, and post your recommendations.
(And if one or two of the Staff members doing the designing for the catalog would like to take a look at it to see if I’ve got the concepts correct…I’d greatly appreciate it. It won’t take you long to run through it. I’d rather not post it if I’ve got some concept totally wrong…honestly, I’m totally guessing in a few places at this point.)
edit: And I’ve got to go out for a while, so I’m not ignoring you if I don’t respond until tonight…thank you!