Thanks for the information about the KnK Force. I hadn’t seen that before. If I hadn’t just bought a Silhouette Curio, I’d give this some real serious consideration. In fact, I may still.
It’s still early days for the Force - was only a couple weeks ago the developers pushed out the first stable version of the software (not sure even all the backers have received their units yet)- but I’ve been happy with KnK machines before, so am hoping it will stay up to snuff
I’ll be at PAX East. Let me know what booth you’re in! I definitely want to try this out!
I was really considering the KnK Force, to do things the Glowforge won’t handle well and help me stave off the yearning. Glad to see it going.
Great! Look forward to it - I’ll post you on the booth info soon
Might be May before I get back to working deeply again with the Force, but I will post updates about how it performs on this project (and how that work transitions over to the GF)
Looking smooth. Some kind of a wrist-strap LED for reading your cards in a dark room may be worth investigating as a stretch goal. Physical product, so adds to the cost, but hopefully does not add too heavily.
or market them as an add-on.
also edge-lit, illuminated card holders, kinda like the letter-holders from scrabble but way more modern… they could be paid-DLC for glowforge owners…
Those are great ideas about lighting the cards- thanks!
Holy Moley! Excellent all the way around.
This is absolutely brilliant!!! What a clever use of the light!
i really like the use of a top instead of dice
Nice catch about the top - people seem to love it (is this a dream?) I almost got rid of it as it can take too long for chance (compared to dice or spinner) but most playtesters said I should keep it and just mention players can stop it when they want (most of the games won’t require 100% perfect chance anyway). Also offers a quirky little time-skill mechanic for some games (spin it longer for you/your team to have more time advantage to perform an action).
For everyone who’s been following along, I just wanted to mention the Kickstarter for the Larklamp has gone live:
Also, @joe - I can now tell ya that I will be showing the Larklamp as part of the Indie MEGABOOTH at PAX east (they now have a tabletop section sponsored by Cards Against Humanity) — so hope to meet you and play a few games + share some laser-shoptalk
That is absolutely beautiful. What a very interesting and fantastical concept for game play. I hope you are wildly successful.
I bought your Larklamp game at PAX East 2018!
Phenomenal! Thank you so much for your support - I hope you’ve enjoyed it.
FYI I am just about to release a big rules update for the Wisp in Vale game (really improves it/fixes some big issues) so keep your eyes peeled on the Lumo Amuzo website/Twitter/instagram/etc.
Funny enough, I am just now finally starting to use my Glowforge for the first time really- in this case to help me prototype/develop the next Larklamp game, which I hope to release this year (wherein my Epilog now is more the “manufacturing” workhorse).