It makes the wife extremely happy (cool gifts, etc) which means I can continue to eat well.
Joking aside, some comment:
During the last few decades before I retired I was tasked with bringing the new technicians and electricians into the fold, introducing them to our safety standards, assisting with any certifications they lacked, and eventually giving recommendations on where they may best fit in.
By the time I had them for 90 days or so I had a fair handle on their capabilities, reactions to heights and tight spaces, etc, and also if they favored hands on work or diagnostics.
That last pertains to your question.
Some people need to touch things to get a sense of worth or job accomplishment. So an infrastructure, cabinet, pipe run, or scratch code writing type of tasking would be very fulfilling for them.
Whereas a system diagnosis or program trouble shooting that only resulted in some lights working or a humming component did not give them a ‘get er done’ thrill. Nothing to touch or point to and say I put that there.
Working with the Glowforge covers both of these styles, (or types), so one question may be, is all the fun in the design phase? Does making and lasering the design make you tingle when you pick it up? Or does the troubleshooting and modifications when it does not work pump you up more when finally successful?
Here is a tidbit that may help. I got to watching my trainees during break and lunch periods, because I noticed that the one’s who did crosswords, sudoku, etc, always excelled at diagnostics and it gave me a clue that I could lean heavier in that direction.
Makes sense. Instead of making little houses out of sugar packets (true story), they were getting pleasure out of solving puzzles while on their own time, similar to what diagnostics/analysis/troubleshooting entails.