I’m making some “dungeon tiles”, and I’m using 2 different settings for scores, since I want some of the lines to be much lighter than others.
The score lines in the 2 sections seem to be slightly out of alignment in some sections, but not in others. I’m a little baffled as to what is happening.
Here is a screenshot of one section of the SVG:
Here is the resulting cut (note that I stopped it half way through so not all the yellow lines were cut).
The black lines were scored first at a speed of 450 and power 60.
The blues lines were scored second at a speed of 400 and power 10.
You can really see the mis-alignment on the bottom left tile. The grid lines are all about 1/8" too far up. The circle in the left hand “puzzle nob” is also too low, it should be centered.
What is weird, is that the tile next to it, the grid seems to be aligned. I would say that 90% of the tiles have some alignment issues. I think most of them are in the up/down direction, rather than left/right.
I could move the grid down a little in the UI to compensate, but the tiles that are correctly aligned would no longer be aligned.
I’m not sure what to try next. Any thoughts? I’m hoping to have these done by Christmas.