Adjusting for Kerf in your Design Parametrically - Fusion 360

Bottom line.

Those of us without a GF or even a laser cutter can theorize all we want but a lot is just that, theory.

I have had thought I had several things figured out until they were in my hand and then I really had to figure out what works and what doesn’t.

This is why I am always saying you work to a machines strengths.

Things to consider:

  • kerf will not be the same for all materials.
  • how snug is snug enough?
  • how snug is too snug?
  • is there a whole other way to do this?
9 Likes

You know Mike, if you know your way around in On-Shape, (which looks like it does pretty much what Fusion 360 does), maybe you could do a quick write-up for kerf in that? It can’t be that much different, and might be easier. (I almost tried On-Shape first, since it’s also free.)

It’s just a few screen caps and a little bit of writing. The worst part is trying to get Discourse to let you format it your way.

Maybe @Hirudin could do one for Solidworks - that one is so pricey, not as many folks are going to have access to it, but still it helps to be able to see if the processes are similar.

It would be nice to have some different software methods posted, so we can see if there is an easier way to do things. I’ve never been one to stick to one program religiously. Some of them are better for one thing and others are better for another.

With all the experts we’ve got around here - we could have one heck of a knowledge base.

4 Likes

Thanks for the vote of confidence, but my tutorial skills are sorely lacking. I’ll have a look at the OS videos though and see if there is anything relevant there.

2 Likes

Sharing how to use the dogbones script would be a good tutorial too. (Even in video form. Video tuts are great, i just don’t have the equipment to create them.)

3 Likes

I love that so many of these tutorials have been coming up lately. I am slowly building a list of stuff I’ll need to know and my bookmarked list is constantly growing

3 Likes

Solidworks does not have to cost your first born anymore:

5 Likes

ok, different suggestion/idea. If you were making multiple boxes, would it be too much work or too complicated to make one box exactly like figure 2 here, and then the second box account for the kerf (also looking like figure 2)? That way you can swap side A from box 1 with side A from box 2 and you would get a snug fit for both boxes with a minimum of waste.

I’m probably missing something obvious, but I’m sure someone will correct me.

This obviously assumes that you were going to make more than one of the box/object in the first place.

I design everything I make 2D or 3D with OpenSCAD which is a scripting language to describe shapes. The example I posted above was made with this code.

kerf = 3;
outset = kerf / 2;

module shape()
difference() {
square([200, 100]);

    translate([100, -1])
        square([40, 60]);
}

difference() {
offset(outset) shape();

offset(-outset) offset(outset) shape();

}

Basically offsetting for kerf is as simple as offset(keff / 2) shape() where shape is your entire 2D design. However I like all my models to represent the actually finished object, not a toolpath. When I 3D print I give the slicer an STL file and tell it the width of the filament. When I mill I give pyCAM a DXF and tell it the tool diameter. I can publish my STL files and DXF files and anybody can make them the right size because there are no machine / material dependent offsets in them.

3 Likes

Bummer…yeah, OpenSCAD is a different puppy…seems to me it has one advantage in that it is a heck of a lot easier to just set up one formula that applies to the shape during the build, without all of the clicking we have to go through with other programs and since kerf is a variable - you can just change the value in one spot and everything adjusts automatically. (Like F360 does.)

But I don’t see a way around your wanting to post a different version for use in CAM applications, other than creating a copy of the file with kerf = 0, and then posting that one for CAM use.

Don’t know enough about how to use OpenSCAD to be able to tell you though.

By the way - you just created a tutorial for how to adjust for kerf in OpenSCAD. :slight_smile:

Pretty that up a little bit with just a bit more explanation and post it as a tutorial.

You guys haven’t twigged to one fact yet - and it’s a scary one…

.
.
.
.
.
.
.
.

WE are the experts!

8 Likes

Right? Kinda like when I am looking for an adult and realize I’m it.

14 Likes

I don’t think I’m ever gonna grow up. Chuckle! :no_mouth:

3 Likes

I think if you grow up all the way something has been lost…

4 Likes

Sorry, I tried but just don’t have the patience or temperament for creating tutorials. I can show you the final couple of steps which may be of interest to some folks. The idea was to create two walls of a box, with one perpendicular to the other and to then create the pins (tabs) and slots that would form finger joints. The walls must be aligned so that their ends over lap each other and then the Laser Joint FeatureScript (created by one of the Onshape users) is invoked, and a series of entries are filled out in the subsequent dialog box to create the tabs and slots. The author has provided options for fit, and undercutting (so-called keyholes), among other features.

The walls before the FeatureScript is invoked:

A closeup showing that the walls are overlapped:

The Laser Joint FaetureScript dialog box:

Result with dialog box filled out. I elected for a 1/16" overcut, which creates the clearance hole for the corners and for a perfect fit with no slop.

The final result:

A close up of the top corner showing the overcut:

After the joints are formed by the FeatureScript you can select one of the wall faces, right click on it, and select “Export as DWG/DXF” from the drop down:

I imported the resulting DXF into Visio just to verify that it looked OK.

One could, of course, repeat the process for all six walls on an enclosed box. Actually doing the above took only a couple of minutes so it is really a quick process, much quicker than it takes to read.

8 Likes

You just did!
Tag that baby as a tutorial. You don’t have to teach the whole program… just the part that you are showing.

3 Likes

Yep! :grin:

We have to convert from 3D to 2D anyway…that is a tutorial!
(Specifically a tutorial on How to add an Undercut/Dogbone in OnShape.)

@MikeH:

my tutorial moving instructions were wrong…just flat wrong…

1 Like

Ooh, need this function for Fusion 360!!!

1 Like

Subbed

Did I miss a step? After adding offset and exporting to dxf, my dxf has both the original path and the offset path. How do I suppress the original path?

The sketch for the offset path needs to contain only the offset path.

The DXF export from Fusion360 will include the dashed construction lines as well so converting sketch lines to construction will not circumvent it.