I was looking for a project that would give me lots of opportunities for making mistakes (aka “learning”), and came up with this. I’ve been dying to try out Slicer for Fusion 360 to make something with the huge pile of cardboard I’d accumulated, and for lack of anything more inspired I went with a globe. I was kind of disappointed at first because it really doesn’t look like a globe, wrote it off as a failure but a good learning experience, but as I look at it more… it’s kinda cool! From a distance it’s a weird brown ball, then you realize it’s made of (scrap) cardboard, then only after looking at it for a while at the right angle do you notice it’s the Earth. I like how it’s just complete enough that you can make out the shapes of continents in the surface, but also see it as a stack of cardboard wedges.
I’ll go on a bit about the process in replies, in as much boring detail as I can summon.