I remember a discussion once about the cost of apps:
It was about people complaining about having to pay more than $.99 for an application. Didn’t matter what it was, or what it could do, or the amount of man hours that went into the designing of the program, it all came down to the simplification of the under a dollar pricing that most apps had. I was in the same boat for a while, mostly because I was in my late teens when modern smartphones started to become popular (I remember my friend having the first Droid and me being so jealous…). Anyway, time passed and I began to understand the difference between a $1 app and $10 one, it all came down to what you were getting. Originally I was looking at games that had been remade for mobile platforms and scoffed at the $15 price of some of them, but in hindsight, the originals were $20, and you had to sit at home on a standard definition TV and had to have memory cards, controllers, etc., but in this case, they were now mobile chock full of nostalgia and not needing to share the console with your siblings!
Sorry, kind of got off subject a little, but my point being is that I haven’t really wanted to spend more than $5 for an application because for some weird reason, I just couldn’t justify it. Sure, I could throw $1000 at a new iPad and another $100 at an Apple Pencil, but $15 for an app!? Highway robbery. Basically gotta get my mind right haha I think because of this post I may pull the trigger on Affinity; I’ve been using Adobe Draw and it works fantastic for basic drawing. It has layers and a ton of different brushes, so so far I’ve loved working on there. Plus it’s free!