Exporting Faces in Fusion 360

Ok, so I’ve been LOVING this machine. I was up till 3 working on a laptop stand (with cupholder! lol) and when I woke up this morning to export them… I realized I have no idea what to do from here. I’ve been having a heck of a time exporting them to a vector. Any suggestions on what I’m doing wrong?

Here is the model http://a360.co/2AXH8Ik

(I tried the Shaper plugin without luck)

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Try the DXF for Laser plugin.

https://apps.autodesk.com/FUSION/en/Detail/Index?id=7634902334100976871&appLang=en&os=Win64

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All hail the queen of the lasers! (Thanks!)

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I don’t know why the shaper plugin didn’t work. The one @Jules sugested works great as well and has kerf compensation as well if needed. It outputs a DXF so you’ll have to run it through Inkscape to make it a SVG.

If plugins in general are giving you a hard time you can always directly export a DXF from a sketch.

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They both work fine for me too. Maybe it was just a bad install. :slightly_smiling_face:

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There’s actually a glowforge F360 plugin if I recall that @garin_gardiner told me about!

We have a link to it in the Matrix. (I wasn’t sure if it was ever completed though, he was working on it before the release of the machines.) :slightly_smiling_face:

We have an add-in to Fusion 360 for the Shaper tool that can export sketches and faces out as SVGs. It’s a pretty good way to get SVGs out of Fusion 360 easily. Here is the link if you want to try it out.

https://apps.autodesk.com/FUSION/en/Detail/Index?id=3662665235866169729&appLang=en&os=Win64

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Is that the Shaper Utilities? (We have that one linked as well. Works very well.) :grinning:
(Guess I could have just followed the link to find out. Chuckle!)

For those it will install for. :persevere:

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