More Dungeons & Dragons Tiles

I recently rediscovered D&D as an adult, and I’ve been DMing for a group of friends for almost a year. We can only get together every few months, so it gives me plenty of time to create some cool terrain. I’ve done some 3d printing and some crafting from scratch, but I’ve really wanted to find a way to do something with my Glowforge that would make it quick and easy.

I recently found a great file on Etsy from LaserCutFIilesToGo. It’s almost exactly what I was looking for - it was exteremly modular, had a 1.25"=5’ grid, and used magnets to connect the pieces. It was also done on a glowforge, which meant it was super easy to mod the files (and make my own pieces from scratch!)

So, I got right to work modding the hell out of it…

  • I changed the base grid pieces from 3x3 to 2x2. I like working with the smaller pieces better. 3x3 can be a bit too large for smaller dungeons.

  • I changed the high walls to low walls. I prefer low profile walls, since they give players more visibility. I’m also not crazy about the visible joints on the walls. Low profile walls were quicker to cut as well.

  • I changed all the textures on the tiles and walls. Loved the stuff he used, but went with a simpler design to make it easier to paint.

I changed the second level height and modified stairs. The original file had a different height block for the second level. I understand the need to make it more immersive and match the wall heights, but for me, I just wanted to give the idea of another level, so I just use the same grids for each level.

Original File

My modifications

Simple dungeon layout

Broken up into 2x2 squares. Each square can connect to others via magnets in base.

This is all of the parts needed. Only 3 basic tiles really needed for most layouts (flat, one wall, corner wall), The yellow tile is a stanoff that lets you stack the bases on top of each other.

Another basic layout.


you need some twisty passages that all look alike, providing of course you are old enough to remember Adventure. :slight_smile:

very nicely done I have to say.


Very fun! Nicely done.


I love everything about this! I started working on a similar design when I first got my :glowforge: but as all our games went virtual it stopped being a driving force…and honestly the magnets are so much better than the puzzle piece connections we were focused on!

If I ever find an in-person group again I’m coming back to this :smiley:

*The paint job on that mini is also spectacular!


Very nicely executed!!


Love the engraving on this.


Fun project. Looks great


Wow! Nice. Making E. Gary Gygax proud!


Your modifications look really great - and excellent paint work!


I’d love to say I’m a talented painter, but the engraving does all the work. I just use a light touch and by default the paint only catches the raised surfaces; it’s actually difficult to get paint into the engraved area.
It only looks time consuming. But i’ll only share that secret here. I’ll continue to let my friends think I’m super talented.


Anything with magnets gets my vote!


Don’t downplay yourself. Dry brushing is a thing of beauty, as are ink fills, but the ability to use them is 100% a skill, and you’ve gots it!


And a hollow voice that says, “Plugh.”



Well played well played…


sweet! I love modular stuff.


How have I never heard of “Adventure” before today?!! I grew up on text adventures. Loved Scott Adams (Adventureland), and the infocom games (Zork, HGttG, LGoP), but never heard of Adventure. I need to look this up.


The original game was written by Will Crowther in Fortran in 1975-1976 for the PDP-10. There’s a nice article about it on Wikipedia.

I first encountered Don Woods’ extended version in 1977 via the Stanford Artificial Intelligence Lab while building the VLA radio telescope array for which we had a PDP-10 to do data analysis. Bob Pariseau, a colleague at the VLA, spent the summer at SAIL where he helped extend the game. When he returned he brought us a copy.