This gizmo will output SVGs:
Pay particular attention to the evolve function. It’s unique among generators that I’ve seen.
The SVGS are interesting:
They are a single polygon object. Odd choice.
Well, we can fix that wagon.
Object to path makes it a path, but it’s still jaggy:
We can fix that wagon too, select all the nodes and smooth them.
Aha, now we’re talking.
Now, let’s get rid of that fill:
Ready for scoring. Let’s see what we have here.
Decided to go small on a penny tile. Here’s after scoring:
No idea what to do with it, but an interesting experiment.