Question regarding design file

Good to know! Thanks.

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Outlines, outlines, outlines! I don’t know what’s comparable in Inkscape to view outlines but seems that should be on the checklist of things to do before sending file to print.

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Inkscape also has an outline view. But for the duplicate lines from the fill operation you would need to zoom in quite a bit to notice (or have a real keen eye for line width I suppose)

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If you want to post it here as an SVG, I can throw it in the GF UI and show you.

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That’s awesome @dan! Sadly, it doesn’t seem to like my .svg files and gives me an error when I try to upload;

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Uploading SVGs is apparently problematic but can be done. There’s been a lot of discussion about how; here is one approach:

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It won’t get me to a point where it even places the IMG tag in the post. Let’s try it this way:

https://drive.google.com/open?id=0B2C_Cq7DQ1T_YkZpal9haXFYYXc

seal_cm.svg is the original version where the green is just a circle behind everything else.
seal_cm_2.svg is the new version consisting of three objects, one for engrave, one for cut, one for partial cut.

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That works!

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I made a little something… note this is for the folks who said they wanted to just watch the whole thing, unedited, 1x speed. :slight_smile: (also note: engraving was low-res, 225 lpi).

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Amazing! Your efforts to satisfy your customers are a big part of why I like to hang out here. Thank you! And you are a lucky dog, @chadmart1076.

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Just curious. @dan would you set the engrave step or cut first? Isn’t there a chance that if you cut first it could move and the engraving be in the wrong place?

And to follow up: Is it as easy a reordering the steps in the left tray shown in the first video? Alternatively do you feel that there is enough down pressure (if thats what you call it) to hold the piece in place after the cut?

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Thank you very much for the real time video. Deeply appreciated!

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All the likes! That looks amazing! Thank you.

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Interesting to hear the fan speed changes at 3:34 in the second video. No obvious reason for it mechanically so guessing either a temperature sensor or some magical algorithm in the cloud.

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Fun to watch! :smile:

(I’m wondering how long the same item would take at highest resolution…not in a negative way…just curiosity. I know there’s a non-linear relationship between the quality you choose and time it takes to process it from working in 3D printing. Your time estimation algorithm seems to be a lot more accurate at the low ranges than what S3D puts out, so “Good job!” to whoever coded that!) :slight_smile:

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I got a chance to watch on a bigger screen and I’m loving the interface and how it looks like it works.

I notice how when you switch from cut to engrave, it automatically changes that object to remove the stroke and add the fill.

So based on what we see here, each object in the source drawing can be identified as a cut or a fill, in which case, it will utilize either the stroke or the fill for the object (but not both). And, based on the colors, as it imported the image, it sorted the objects into different categories based on their stroke color (i.e. it set the red line as one cut and the blue lines as another cut, and in this file, ignored the green fill of the outer circle.)

Question - If I wanted this to be a stamp, is there a way to automatically invert the fill such that the negative space is engraved? Might be a good one for the hopper if not. Otherwise there’s an added step of having an extra object in the drawing to specifically define that fill/engrave.

Thanks again! The amount of time you spend on us forum-dwellers is awesome and we appreciate it!

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Engrave first. It would have done that automatically, but that engrave defaulted to a cut and I changed it to an engrave, so it was on me to put it where I want it. But the default is utterly negligible - just a tiny focus change when it drops down into place.

The reason it defaulted to a cut was because he put both a fill and stroke on the engraving, and when that happens, it defaults to the stroke behavior, which is cutting. Easy to change though, as you saw.

Yes.

Doubling the resolution takes twice as long. [quote=“Jules, post:21, topic:3217”]
Your time estimation algorithm seems to be a lot more accurate at the low ranges than what S3D puts out, so “Good job!” to whoever coded that!)
[/quote]

Thanks! It’s fun - I can be on my laptop, see it hit zero, and hear the fans spin down at that exact moment.

Exactly!

Great hopper suggestion!

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That is wicked cool :grinning:

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Oh my…this just tickled me to see this. It is going to be SO cool! Thank you! :heart_eyes:

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Thank you for these detailed efforts. They are really awesome to see what a little effort can do.

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