I was interested in making a stacked bowl like these:
But I wasn’t sure exactly what I wanted it to look like, so I started playing around with modelling it in Fusion 360. After a very short time, I realized that manually creating the curves was quite time intensive and it was going to take a lot of time to get to what I wanted…
So, I decided to learn how to write an Fusion 360 add-in to generate the bowls! After a bit of learning the API, a bit of learning python, and a bit of a math refresher (it has been about 25 years since I needed to remember the math for drawing a circle ).
With a bunch of options to experiment with what the curves should look like, size of the bowl, etc.
I haven’t yet finalized my design or cut it yet, but if anyone else is interested in playing with it, I’ve posted it to github:
If anyone happens to play with it, I’d love to see the results or hear about any feedback!