Trotec Coat of Arms - 3D Engrave

The first versions early in the thread were PG settings ran multiple passes to get depth, because the greyscale map was not available at the time.

Then I went back and ran it again with the new settings.

@joe Yeah it just runs the same exact power each time.

What happens then, is you get a non-linear engrave with each pass.

The lighter areas get a little deeper, but the deeper areas get exponentially deeper.

It might make sense to be able to specify the power/speed for each pass, but the UI could get interesting.

1 Like

There’s tons of horizontal room. They could just put each pass beside each other moving to the right…