The first versions early in the thread were PG settings ran multiple passes to get depth, because the greyscale map was not available at the time.
Then I went back and ran it again with the new settings.
The first versions early in the thread were PG settings ran multiple passes to get depth, because the greyscale map was not available at the time.
Then I went back and ran it again with the new settings.
@joe Yeah it just runs the same exact power each time.
What happens then, is you get a non-linear engrave with each pass.
The lighter areas get a little deeper, but the deeper areas get exponentially deeper.
It might make sense to be able to specify the power/speed for each pass, but the UI could get interesting.
There’s tons of horizontal room. They could just put each pass beside each other moving to the right…