So, I’ve got a few questions here that I’m hoping to have answered before I travel too far down a path.
I’ve heard a few people talk about using ‘score’ instead of ‘engrave’ as its a much quicker operation. I’m assuming that means that you’d use ‘engrave’ when you want variable power depending on the greyscale levels of the image. But if you’re looking for multiple different, yet consistent ‘engrave’ depths you could choose to use ‘score’ instead.
In this image, assuming that the white is the material, and the red outline is a ‘cut’, would I be able to set the greys as ‘scores’ achieve a uniform engrave depth, but quicker than an actual engrave? (with the lighter grey being a power/speed of X, and the dark grey being a speed/power of 2X)
Or would I have to do something like this:
Where the white is the material, red is still a ‘cut’, the light grey is an engrave at Power/Speed X. The light blue is a ‘score’ with Power/Speed X (to match the depth of the engrave and to keep the outline smooth). The dark grey is ‘engrave’ Power/Speed 2X the dark blue is a ‘score’ with Power/Speed 2X (to match the depth of the engrave and to keep the outline smooth).
That’s question 1!
Next question, other than trial and error and using some sort of depth gauge, is there a way to figure out specific engrave depths? (assuming I was using PG material) I was looking at a plan for something, and the amongst all the cut lines was an engrave instruction to engrave 2mm.
Now for question 3:
For all you Illustrator users out there, can you recommend some plugins/scripts that you really recommend. I’m thinking of things like Finger Joints and all that fun stuff. I’m familiar with Illustrator and would love to stick with that program as much as possible (until I have time to learn F360).