For those of you who use F360 to make your designs and are looking for a fast way to get your 3d models into something the GlowForge understands here’s a tip. Download a plugin called Shaper Utilities (here). Install the plugin, remember you’ll need to restart F360 if it’s open during the install. Then create your design as you would, say a box. Once you have your design complete, click on the face you want to use to generate your outline then select the Shaper app. The app will then create an SVG file for you with the outline filled in with black. You then import this outline into the GlowForge app and cut away.
If anyone wants a tutorial I’m more than happy to cook something up.
@dan Check out what the Shaper Origin guys are doing with Fusion360 that I’m using to piggyback into generating designs for my GlowForge. Any chance we can see native support like this with a GlowForge add in? Maybe have depth sensitivity and add in a kerf allowance on the export?
The problem with the Shaper plugin is that it doesn’t allow for kerf compensation. For many things, that won’t matter, but it’s the only thing stopping me from using it.
Personally I’d love to see them expand the GlowForge app to allow for cut inside, outside, or on line in order to allow for the kerf. Really hope they develop something along the lines of an “advanced” feature set for those who might want to use it.
If you don’t mind my asking, have you found something that has kerf compensation in the export? I’ve just been reopening and adding an offset to my SVGs.