What object properties does the GFUI look at in determining which things to group together, i.e. which things appear in each of the icons down the left side?
It doesn’t seem to be JUST common colors, since I frequently end up with same color segments in different GFUI “objects.”
Grouping objects in the design program doesn’t seem to guarantee they will be grouped in the GFUI.
I don’t think GFUI pays any attention to what layer an object is on in the artwork.
I do think combining paths helps keep some things together, but I’m not sure it’s a complete solution as it hasn’t always worked for me. That may be due to some other newbie mistake I’m making, though (two unconnected nodes at the same point in a path, maybe?)
Before I take time off from making things to figure this out, is there a definitive answer on what properties the GFUI uses to decide on its object groupings?