Parametric Box with Finger Joints - Fusion 360 file

Kerf is not actually in the model but it is used for calculating the “halfkerf” user parameter which is used to generate the laser paths. It’s a little bit of duplication, the user could just as easily enter half the kerf width into a single parameter, but this way just takes that math step out of it.

Once you have your sizing and material thicknesses adjusted, go into the Drawing workspace and F360 will automatically start a “Base View”. Just click somewhere on the page to position it. From there you can add projected views. You’ll need two “End” views, two “Side” views, and two “Bottom/Top” views to make a complete box. Then on the left side of the screen you’ll see an option tree for each view where you can turn parts of the model on or off. Example, in a “Side View” you want to hide the “End” and “Bottom/Top” bodies so you can isolate just the “Side View”

Setting up the drawing might take you more time, at least at first, than your workflow of projecting sketches and exporting DXF files, but the Drawing is dynamically linked to the Model. If you change the model, the drawing updates. Then you click on the “Output” icon and select the PDF file option and it’s ready for laser or adding artwork in AI, Inkscape, etc. It makes iterations of the design really fast once the grunt stuff is taken care of. I had hoped that the Shared download link could have included the drawing I set up as well but no such luck.

Yeah, I’m new to F360 workflow options. That Component/Body organization thing frustrated me to no end. I’m used to Geomagic Design or Pro-Engineer/Creo where each feature (body) just lives on its own in the timeline, and for something like this box, you would have a separate part file for each face, then a separate file for the assembly of those faces into a box. F360 puts all that into one file, one interface, and it threw me a little bit! LOL.

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