Since there’s a necessity to split large images into smaller chunks, align them in Illustrator/Inkscape/et al, add cut lines, and export as SVG, I decided since I hate tasks like this that it would be easier for me to write a small app that does this automatically (without the need for the Illustrator step).
It works! (It actually writes a PDF file instead of a SVG as there’s a weird bug in Processing. Happily GFUI loads the PDF no problem).
So, two questions…
1 - Would this be useful to other folks? It would be like all my other apps – Processing code that you’d run in Processing (which makes it cross-platform, but requires you to install Processing and load code)
2 - If I do release it to the wild, is there any consensus on how small or large of individual sections work best for people?
I could make the splits:
- based on number of divisions (e.g. half, thirds, etc regardless of image size)
- based on a fixed pixel size (e.g. each cell is 100px x 100px with appropriate remainders - like the image above)
- based on a fixed number of grid squares (e.g.: 10 x 10 with each cell’s width/height based on image width/height)
Each has their own trade offs, like larger image sections, or more pieces to change settings on. I’m not sure what would be preferred. I wasn’t planning on making an interactive UI for this app beyond a file picker, so I’d love to have a single output type.
Thoughts?