Hi everyone,
I assume I’m like many of you, trying to use every last inch of a piece of nice proofgrade material. To do so I often position my next cut to take advantage of as much material as I can.
In doing so, I ran into an interesting problem.
When you rotate artwork, that includes a rastered (bitmap) image, the GFUI increases the bounding boxes of the artwork to capture the corners of the rastered image (even if it’s transparent). And in doing so, makes it much harder to place and print, because now there are non-printing regions going off the edge of the printable area, and it won’t allow it to be sent.
Here I demonstrate with the artwork from:
With it’s regular orientation (or rotated 90º) the bounding box is tight with the artwork.
But rotated 45º or so, the bounding box gets big:
And here, although the artwork really is completely on my material and within the printable range, I can’t print, because the transparent corner of the rastered image if off the side of the print bed
Anyone have good strategies for dealing with this?
I see two options:
(1) Use a vector some how for the things I want to engrave… which at least for this art seems possible… but I’m not sure quite how do to do that and get the different grayscale values
(2) Rotate it in Illustrator to more closely match the rotation I want on the material, which will likely let me position it more closely to the edge where I want it. But this is a pain
So…
Any suggestions?