I was searching for an easy way to resize vector files for making models and found this link https://www.instructables.com/Resize-Projects-of-Laser-Cut-for-Different-Materia/ . I felt it would be of interest to the community.
I have only tried it on Inkscape and the measuring tool seems to indicate that the scaling works.
Credit: https://cartonus.com/
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evansd2
February 28, 2021, 2:25am
2
There are a few ways to do this, I prefer the “*desired/current” method. It’s basically the same as what you described but it takes advantage of inkscape’s native support of functions as dimensions.
I wrote it up once, where’d I put that? Hmm…
Here we go:
So the problem with your question is that you’re asking for a simple solution to something that can be complicated. Sometimes there isn’t a magic shortcut… more efficient/more precise/quicker maybe, but in the end if you’re going for a precise result, you have to take careful steps.
With that in mind, there’s a mathematical approach to scaling that I have written up before. Here:
and here:
Of course the best way to do it is with a parametric program like fusion 360, but you can do some of that sort of thing in inkscape (and others) using clones.
(Warning this one is long)
No one:
Evansd2: What’s that?! You want a super long Inkscape hack post? ON IT.
So before I begin: This post in intended for people who are pretty familiar with Inkscape. If you don’t know how to modify nodes/paths, use clones, or rotate a guide, chances are you aren’t the target audience. That’s not to say that there isn’t something for everyone here, but just keep in mind that this isn’t intended as a beginner’s guide, so I will be moving quickly.
My goal: take an older tab-and-slot de…
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This is brilliant! Someone should get a medal for this.
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Thank you, some how I missed your post while searching the forum.
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