Hello Glowstaff!
I’d love to be able to name a layer “Cut” and have the GF interpret those items on the layer as being cuts.
Similarly, “Score” = score and “Engrave” = engrave
If the wrong entity type gets put on a layer, for example a bitmap on an “Engrave” layer that should obviously default those items to engraves, but a vector on an engrave layer should still engrave instead of defaulting to cut.
Thanks for the consideration and hopefully “hopperizing” this