In case you haven’t seen this:
Here is a quick and easy tutorial that I know a lot of you will find useful. Creating a depth map from a 3d file!
This will allow you to do 3d engravings like the ones youve seen me post.
First you will need to download and install Meshlab. Its free and open source: http://www.meshlab.net/
Next, import whatever file you want to make a depth map from. Im gonna use Han Solo in carbonite. [File -> Import Mesh]
(if you dont have a 3d model, just google what you are looking for + “3d model”. Youl…
It looks like you have the image reversed. the whitest parts of the image should be the shallowest or the surface that is not engraved at all. The darkest needs to be the farther back stuff that gets the deepest.
So for the cube that has the holes in it, that will just not fit with having the closest stuff white.
Sarbarmultimedia and @m_raynsford have some interesting tests at variable depth engraving. I won’t call it 3D because these are far from finished examples of what will be possible with 3D engraving enabled.
I’m curious, especially with @takitus chipping away at this feature on the Glowforge. I thought I would see how gradients in Inkscape worked, exported as a PNG with no processing. Just brought in to the UI, rescaled smaller and printed.
<img src="//cdck-file-uploads-global.s3.dualstack.us…
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