How I do kerf

Made a video on how I do kerf. I’m sure others do it in different ways or styles. I like to get mine really tight fit for no glue.

Anyways, just sharing if it helps someone out. Take what you want from it but adjust to the style you prefer.

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I generally go a tiny bit looser as I find that hammer tightness to be almost impossible to assemble if it’s a large number of slots! Maybe my hand/eye coordination isn’t as good as yours!

I do it in a similar way, but if I think about it ahead of time I also remember @evansd2 advice about making clones (in Inkscape) so it’s easy to adjust later :grinning:

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This is a good explanation of kerf, it’s nice to have a video on the topic. Some people prefer to learn that way.

What you’re doing here is using a single dimension one-sided kerf correction to adjust by .0065“ while not changing the slot widths. This is a solid method, though sometimes kerf varies depending on your settings, material choice, and material thickness. This also leads to a slight asymmetry, such as if you’re doing finger joints, where one set of tabs will be slightly wider than the other. This can cause “handedness” in your designs where you have to be aware of which pieces are kerf adjusted and which are not while assembling.

I understand that this is YouTube and you’re probably shooting for 10 minutes ish to monetize so you probably didn’t have time to include how to determine the correct kerf value for your material. Maybe a good subject for a future video?

This sort of method is manual and destructive — for a simple single slot and single tab that’s the fastest method; with a larger box or with a more complicated design this method will struggle to scale, especially if you need to adjust the slots later. Do you have any tricks for how to handle more complicated set ups?

Again though the video is really good primer for people who have never done kerf adjustment before. If anyone wants more details they can study several of the longer posts that dive into the weeds(e.g. kerf testing, node management, serrated tabs, flip mating, hardwood vs plywood, box generators, stroke to path/offset, clones/modular design, and more. Kerf is a deep topic).

Further reading (and inspo for further videos in the series?)

Kerf testing:

Node management:

Serrated tabs:

Flip mating:

On kerf and hardwoods vs plywoods:

Box generators:

Stroke to path/offset methods:

Clones and modular design:

Gotta love the power of the forum — such a gold mine of information.

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I test for each type of new material, or a new batch of existing, using a small simple “comb” like test piece. I will also re-run it on a sheet before any large print. I have very rarely run into issues following this practice.

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Yep, that’s what I was referencing in my kerf testing link. It’s a great method. It’s also the only way to really do it when you have two dissimilar materials that you’re trying to join, such as 1/4 inch plywood to 1/8 inch acrylic.

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When I’m in “pure inkscape” mode I still use the stroke-to-path method. For more complex designs I sometimes leverage fusion360 and there you can define the width of your laser beam; it will account for that kerf when exporting the cut-ready .svg files.

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