This is a new issue I came across in the last project which was cut after the recent update. Although I can work around it, it prevents me from being able to use SVGs with bitmaps in them and that’s a big issue. Anyone else see it?
There is a very noticeable degradation of the bitmap only when saved as part of an SVG file. I am using the same process of converting and saving files that I have effectively used for a year so nothing has changed on my end. The vector elements of the file were converted to bitmaps at 600 dpi. The only difference between the two versions seen in the pic below is one was saved as PNG and one was saved as SVG.
Left is the nice PNG version and the right is the degraded SVG version.
This is what it looks like cut. (Vary power / 340 or maybe 270 lpi.) I had cut a few things prior that came out horribly and I thought I had just screwed up the DPI when converting them to bitmap. Double checked and it’s definitely happening on the GF end. It was a costly mistake and used up some precious wood