I would like to add tabs to a birdhouse design to use for christmas presents. I’m still learning to basics of AI but I think I have the basic shapes laid out. I’ve use some of the online box generators before but I cant figure out how combine my design with this. I understand the sides wont be flush if I want an angled sides but I’m thinking if I fill the gaps and sand the exposed corners that result from angling the sides it will look good. I’ve included the svg of what I have so far and the wesite with the template of what i’m trying to recreate. Thanks!
This will take you down a rabbit hole of types of finger joints:
Finger joints are practical and boring. Rather than fighting against them as a constraint, I tried to imagine them as design elements. I only had one general rule: Anything added should actually be part of the joint. This is about finger joints, not inlay projects. This is what I came up with.
The techniques came in a few varieties:
Obscured: I tried to implement them in a way that would minimize or distract from the inherent blockiness.
Highlighted: Run toward the light. Incorporate …
This gives a rabbit hole of box generators - which might allow you to get your pieces pre-tabbed:
I saw this over on the Inventables forum…not sure if it has been posted here or not. It could make life a lot simpler for some people (me, really, I’m talking about myself).
I’ve posted a new app that creates tabbed boxes a là makercase, although with fewer options. It works best when you use the dog bone generator on it after creating the box.
Screen Shot 2015-09-23 at 8.28.29 AM.png1850x1238 83.8 KB
I’ve also posted the source if anyone is interes…
and this is showing how to add serrations to tabs, but gives the quick steps to add one image to another:
Serrated tabs - no more glue
Honestly? That is a simple enough design that I’d start from scratch in Fusion 360 and use it as a learning / practice modeling exercise. And, in the process, you can make it fully parametric!
I found this to be an exceptionally good tutorial that covers pretty much everything you would need to model that, including the joints.
Though only tricky bit would be that you’ll need to cut your slots in the base to be bigger to accommodate the angle. But that should be straightforward.
Interesting info, especially the first link, thank you!
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