That’s pretty sweet! Have you done a comparison with a backlight, to show how it affects the translucency? Is the lighting more diffused in a nicer way as well?
I wonder how much clearer defocusing would be on extruded acrylic. I’m thinking of reverse engraving on the back and filling, leaving the paint fill protected on the back of the piece. Looking at this post I don’t think that idea would work, unless defocusing in extruded gives a clearer engrave. Perhaps playing with power or LPI would also change the look?
Woooof! That’s way more defocusing than I did in my acrylic coaster testing last month.
Nice work.
Have you noticed that the GFUI seems to build in defocusing for it’s “by color” options? If you pick a color and then convert it to manual it’ll give show you parameters (which I presume are the ones from the automagic setting) and I’ve been noticing that the focus distance is almost never the same as the material focus.
Did you have to run this item twice? once defocused to engrave, then a second time re-focused for cutting operations? Or is there settings in the software you can change for each operation individually?
Ive seen focus depth be somewhat off of material height for many materials on all job types (cut, score, engrave). It obviously seems to work well in this instance, so having it as part of the dialed in proofgrade settings makes sense.
Ive tried this before, but only as a second engrave to try to clean up the first focused engrave. Doing it as an initial engrave ended up way better than expected.
Focus height is set automatically to the height of the material based on the depth sensor on the head unless you specify in the UI a different height for each job (if you dont want it the height the sensor detects). I left the cut at the height detected by the sensor (default).
Not sure about how itll work on extruded, but it might actually be a bit clearer. Too low an LPI will undo the defocusing however, as the lines will be too far apart. This was at 340. worked great