Hi all - Anyone ever have this issue? I am importing my SVG and when it renders it leaves out some areas - or should I say fills in some areas - in other words it does not render properly.
I create my SVG in Affinity Designer. I flatten and convert to curves the entire document. I export using my SVG Glowforge Settings (see image). Any ideas what I may be missing on the export?
Thanks for your help.
Hi Derek…that’s a known issue with how the Glowforge design software interprets “islands” in a design.
(The GF software always uses a Non-Zero winding rule. Affinity Designer can be set to Even-Odd. I think you can reverse the path direction to fix it…)
We’ve got a tutorial for the fix…
@tim1724 worked it out…
Here’s a “fixed” version of the file made in Affinity Designer:
And here’s how it looks in the GFUI:
I fixed it by reversing a bunch of the paths so that the non-zero rule produces the right results. Here’s what I did:
Select the path:
Deselect the curve representing the background shape:
Choose the Node tool and then click on Reverse Curves:
Add the background curve back to the selecti…
OMG Thank you
@Jules I will give this a try. I’ve been pulling my hair out over this. I’ll let you know how it worked out.
I’m so sorry you hit a snag! Did the tutorial help you get your file uploaded the way you want it? If not, let us know and we’ll look into this further.
It would be easier if Glowforge just fixed this bug. It’s been over two years since it was reported.
I’m glad you figured out a fix but that’s disappointing to hear it’s an issue that’s been around that long.
I’m glad to hear that the tutorial helped resolve the trouble you were having. Thanks
I’m going to close this topic for now, but please do not hesitate to reach out to us in the future at
firstname.lastname@example.org if you hit another snag. We’re here to help!