Here’s a “fixed” version of the file made in Affinity Designer:
And here’s how it looks in the GFUI:
I fixed it by reversing a bunch of the paths so that the non-zero rule produces the right results. Here’s what I did:
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Select the path:
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Geometry->Divide
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Deselect the curve representing the background shape:
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Choose the Node tool and then click on Reverse Curves:
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Add the background curve back to the selection:
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Geometry->Subtract
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Set fill mode to non-zero just to check that it looks ok using that rule (because Glowforge uses it no matter what):
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Looks good!